Let us explore each of the current faction ships within Guns of Icarus Alliance. The Mercantile Guild Magnate: The Ship: The Magnate is a large. Guns of Icarus Alliance is the ultimate player-vs-player, player-vs-environment, steampunk airship combat game, complete with an ongoing war between six elite factions vying for control of a world ravaged by machines. Up to 32 players can join a match for epic airship battles, with 4 players manning each ship.
![]()
Icarus is a Tier VI British Destroyer. Like other destroyers at her tier, she carries a powerful torpedo armament and small caliber guns. Captains already familiar with will feel accustomed to Icarus’ playstyle.Icarus’ main armament consists of four 120mm guns in single mounts along the ship’s center-line. While these guns do not have the quick traverse time and fire rate of the guns found on or, they are more than adequate to protect the ship against other enemy destroyers.
However, these guns often struggle to deal damage against larger, more armored targets, especially battleships. When facing ships larger than their own, captains should try to aim for the enemy’s superstructure or other lightly armored areas.Icarus’ primary weapon set against larger targets is her torpedo armament. Icarus carries eight torpedo tubes in two quadruple launchers. When fully specialized, Icarus has a moderate window to fire her torpedoes from stealth.
Like other Royal Navy destroyers, Icarus also has the ability to fire single torpedoes at a time, or fire a whole launcher in a narrow spread. Captains can use this ability to get more accurate torpedo strikes, especially against bow facing targets.Lastly, Icarus carries a somewhat unusual consumable set for a destroyer. The ship cannot be fitted with the consumable, but receives short ranged instead. This consumable can be useful for spotting enemy torpedoes, or enemy ships in smoke. Icarus’ consumable also features a short duration and short reload time. Captains should save the smoke consumable for when they feel the need to disengage and retreat from pursuing enemy ships.
Availability of researchable upgrades for Icarus is as follows:. Hull: Upgrade to Hull (B) for an increased hit point pool, additional anti-aircraft weapons, and a decreased rudder shift time. Research of this module unlocks progression to. Torpedoes: Upgrade to 533 mm Mk VII for increased torpedo range and damage.
![]()
Gun Fire Control System: Upgrade to Mk VI mod. 2 for an extra 10% range on the main battery.Captains should first research Hull B before researching the Torpedoes and Gun Fire Control System upgrades. Optimal Configuration UpgradesThe recommended upgrades for Icarus are as follows:. Slot 1:.
Slot 2:. Slot 3:. Slot 4: Commander SkillsKey skills for Icarus commanders include Priority Target, Last Stand, Superintendent, and Concealment Expert. Captains looking to improve the ship's torpedo armament may find Torpedo Armament Expertise useful. High Alert, Jack of All trades, and Survivability Expert can be used to improve the ship's survivability.
Basic Firing Training and Demolition Expert can be trained to improve the main armament.RecommendedCost(points)EnduranceAttackSupportVersatility1.
![]() Comments are closed.
|
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
March 2023
Categories |