Nancy Drew 27: The Deadly Device walkthroughNancy Drew 27: The Deadly DeviceBy Her InteractiveWalkthrough by MaGtRo October 2012Gameplay: This is a firstperson point and click game.The main menu has new game, load game, options,help, extras, more ND and quit selections.The options menu has voice, effects and musicvolume adjustments. Full screen and windowed game screen selection is herealso.Help shows the different cursors and navigationarrows used in the game. The interface description is shown at bottom ofscreen.Extras have credits, outtakes and teaser. Outtakesand teaser are locked until the end of the game.More ND shows the other Nancy Drew casual andadventure games released by Her Interactive; as well as links to Facebook,twitter, You Tube and Pinterest.Select to play either Amateur or Master Sleuth.Amateur Sleuth has regular puzzles; hints available and detailed task list.Master Sleuth has more challenging puzzles; no hints and basic task list.The game screen has menu at bottom left of thepage.
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One October night, Niko was working on the highly dangerous tesla coil when someone turned it on, killing him.
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It has main menu, save game, load game, options, help and resume gamelinks.The cell phone is beside the menu link. It hasphone, camera, settings and hints.The phone has pictures and names of availablecharacters that can be called.
Click on the name or picture to getanother frame that has a 'call' button.The camera can take 12 shots. Photos that aretaken can be viewed. The focus can be zoomed in-out.There are 4 games installed on the phone.Settings have wallpaper selections as well asring back and message sound tones selections.The messages selection is shown by an envelopeicon.The power button closes the cell phone.At the center of the bottom bar is where the itemscollected are seen. Use the slider tab at top of the bar to go through theitems.Right of the inventory bar are the frames forTasks and Journal.The tasks list has the to do things in thegame. The question mark beside the task gives hints to help the gamerfulfill the task.The journal has observations and suspects.The game is non-linear. The walkthrough below is justone way to get through the game.Robot charms are only for the games with bonus.
Thenotes about them are in parentheses.Colorado Springs, Colorado:Snow falls around the Technology of Tomorrow Today building. Niko Jovic standsby a glass cage working on the Tesla coil. The sound of a door closing andNiko's scream are heard. Niko is murdered by electrocution.Nancy gets a call from Victor Losset, CEO of thecompany.
Victor gives the combination to Niko's desk drawer. It has the casefile. Nancy's cover is that she is there doing due diligence investigation for a newinvestor. She is not given full access to the lab but Ellie will give her a demoof the machine that killed Niko. Victor's prime suspect is Ryan; she built themachine that killed Niko and threatened him.Explore Niko's office:Enter Niko's office. Look around.Turn right and check the intricately decoratedcandy machine.
It is missing the opening mechanism. Yummy!Turn around and check the nice but locked bookcase. Go to the left side of the desk and see acontraption at the corner.Go to the right side of the desk and check a standwith a pigeon and 12 round slots.
Press the metal button right of the bird and seethe pigeon spread his wings. If you play with the pigeon often enough,you might win an award.Easter Egg: If youplayed with the pigeon's button a lot, you might get the Future Omelet ofSecrets.Desk: Go behind the desk.Check the Krolmeister media player. Nancy says tofix it. There's an empty slot on top.Look close at left drawer. Enter the code given byVictor: 171943.
Press the check button.Read the case file:Case file: Take and readVictor's note on the cover of the case file. Read the case file to learn details about theother employees.Learn that Niko Jovic is a co-owner of thecompany. Ellie York found his body and his death is caused by electrocutionby high voltage discharge of the Tesla coil.Mason Quinto is the day shift research assistantand Ellie York is the night shift research assistant.Ryan Kilpatrick is the Technical Engineer thatbuilt the machine that killed Niko.Gray Cortright is the Head of Security.Victor Lossett is the co-owner of the company anddeals only with the business side.Read about the missing keycard and the entrybefore Niko's murder.
The video LBTY510258 at that time showed no oneentering the lab.Explore the halls:Exit the office. Do not enter thelounge at right yet. Let's check the other areas.Go forward. (Bonus game only - Turn left and looktowards Niko's office. See a sculpture in an alcove at left.
Take the robotphone charm beside the sculpture). Go around to the left side of the balcony pass the elevator.Bulletin board: Study the posts on thebulletin board on the wall pass the elevator at right.
Note that there is aperiodic table of the elements here.Main Laboratory: Checkthe main lab at left. It is locked.Check the keycard box at right edge of the door.Nancy notes that a keycard is needed.Security office: Climbthe short steps and check the gray metal door. It is closed.Elevator: Go back to theelevator and enter. Press the up button to go to the next floor. Note thecabinet at right wall.Exit byclicking on grill elevator door.Research Assistant offices:Go left and enter the orange doors.(Bonus game only - Enter through the orange doorand see a small white box on the wall. Click on it to get the gummy bearphone charm).Mason Quinto: Enterthe office at right and talk to Mason, the day shift research assistant.He is not lacking in ego. Learn that he thinks Niko stole his work.Check the whiteboard on left wall.Ellie York - Mason won't let you in heroffice.Lounge: Go forward tothe lounge pass the offices.Tesla Coil book:Study the electronics book on the table.
Learn about the Teslacoil and its parts. Learn from the notation that Ryan replaced a part inthe bottom spark gap and it won't run without the new part in place.The multi-miniature capacitor (MMC) matrixwill charge only when there is no other of a similar color rating in thesame row or column.Learn about the Faraday cage and lightningrods.On the next page, take note of the schematiccomponents, their icons, picture and usage.Explore the tech workshop:Exit the office. Go around to the other side ofthe balcony.Binaries: Check the signboard on the wall.
Take note of the binaries correlation to numbers on theposter -15 Things you never knew about Electricity.Tech workshop: Enter thedouble doors at left.Go forward towards Ryan. A part flies and nearlyhits Nancy.Ryan Kilpatrick: Talk toRyan. She builds tools that are used not in a good way.Remote control: Check theworkbench on the left and see a remote control from the security office (donot remove). It has a gear sticker.Find something to open the locked lab:Look close at the gray cabinet at right. Open the top left cabinet.Take the white blank card from the cabinetdoor. Nancy says something about the blank card will help getting into thelab.Take colored paper from the bottom shelf ofthe cabinet.Check the blue tool cabinet at the corner.Motorcycle: (Bonus -check the motorcycle at left to get the skull phone charm from the handlebar of the motorcycle).
Look close atthe motorcycle. Learn that Ryan is not done with it yet.Exit the workshop and go down to the lower levelvia the elevator.Night shift:Ned: Check themessage icon on the cell phone and see one from Ned. Ned will text messageevery so often.Victor: Call Victor andreport.Lounge: Go to and enterthe double doors left of Niko's office. The lights flickers and goes off.Get a call from Victor about the power outages.Sleep: Go forward 4 timesin the dark until you see the alarm clock on the table at left. Set thealarm to night.Power off the grid:Alarm: Nancy is woken bythe alarm blaring. The lights are on.Exit the lounge and meet Gray.Power off the grid: Graytells you to follow him and to power off the grid.See the power switches. See that the bottomright switch is tied together.Click on that switch and get evidence- band that held the switch.
The band is placed in the evidence bag.The aim of the puzzle is to get all lights to beoff.Amateur mode: Flip theswitch of all 4 switches that has green light that goes from top left -diagonally to bottom right. AmateurMasterGray is thankful but tells Nancy to get out of thelab.Security office:Go right from the main lab.
Enter the gray door.Whiteb oard:Look around first. Check the whiteboard with Schrodinger's cat.Note the 5x6 green dots. There is a note thatstates 'in 5 charges'.At bottom right, it states unlock all binaries.There are 2 gear icons at bottom left.Gray Cortright: Talk toGray. He is not a helpful person.
Exit the office.Meet everyone at the lab:Go to top level using the elevator. Enter theResearch assistant offices behind the orange door.Try to enter Mason's office and Ellie stops you.Ellie York: Talk toEllie.She shows a demo of the Tesla coil while Nancy isinside the Faraday cage.
Bzzzzz.Back at the office, continue to talk to Ellie.The coil was wired with the secondary and primarycoils together. Ryan says that Niko insisted. She describes Mason and Niko.Try to enter Mason's office again and Ellie makesa deal with Nancy.
If Nancy beats Mason's high score in Aggregation arcadegame; she'll let Nancy poke around.Get another message from Ned.Explore the lounge:Exit the offices and go down the elevator. Enterthe lounge left of Niko's office.Look around. At left, check Tesla'sportrait, the bookcase and the desk.Turn around and check the kitchenette. See thatthe stove is missing the power knob.Go left towards the bedroom. Check the bathroom.Enter the bedroom at left. Check the alarm clockand then open the closet.Tesla Book: Take and readabout The Life and Times of Nikola Tesla.
He was born on July 10, 1856 inSmiljan in Croatia from Serbian parents. Learn about the way Edison treatedTesla. Learn about Westinghouse, Marconi and Mark Twain.Exit the bedroom. (Bonus - check the arm ofthe sofa at right to get the Saturn phone charm).Get the high score on the Aggregation arcadegame: Turn around and go to the Aggregation machineleft of the door.Mason's high score is 22500 in Amateur modewhile 31575 in Master mode. That is the scoreto beat.Play the game. Click on the question mark atbottom right to learn the rules of the gameThe aim of the puzzle is to remove everythingfrom the grid by having 3 or more similar icons adjacent to or touchingone another.The icons on the edges out of the playingsquares at center can be moved up-down or left-right.The icon on the left is the next icon to beplaced in the edge when the previous icon is used.There are special icons that appear to helpwith the game.
Good luck.If you complete all level of Aggregation,you might win an award.Snoop at Mason's work area:After winning the Aggregation arcade game, go backupstairs to Ellie. Tell her you won. She looks away from your snooping.Enter Mason's work room.Look at Mason's desk and see what Ellie meant.You can mess with the sticky notes, pencils, paper clips and markers if youwant. If you mess up Mason's desk, you might win an award.Read the numbers on the sticky note: 153472125.This might be his keycard number.Read the Biometrics book on top of the computertower under the desk. Learn how Biometrics work and how to make a fakefinger.Find the password for Mason's computer:Check the computer and see that it needs a password.Check the whiteboard on left wall. Some of theletters are in orange colors: E E O M A N W T O L S S T H.See 2 sets of lines at bottom left.
There is an apostrophe onthe first set. Ah!If the first set is TESLA'S. The remaining setof letters can be arranged as HOMETOWN.Based on the book at the lounge bedroom closet- Tesla came from Smiljan in Croatia.Type in Smiljan on the computer. Press enterkey.Open the Component Designer 5.5. It's a neatprogram that can make a 3-D design made of blocks.Open the Record Repository and see a lot of workcreated by Mason.Open the trash bin and see Mason's note about Ryan(203587112 - maybe her keycard #) and the video hllw510257.You might want to play the Component Craze arcadegame. It is a timed match game.Snoop at security booth:Get Gray out of the security booth:Go down to the first level.Check the alarm box on the wall by Niko's officeand right of the lounge.Press the button and the alarm blares. Hearrunning footsteps.
If you use this alarm several times, you might earn anaward.Go around to the other side and enter the securitybooth on top of the steps.You have ample time to check out and do somepuzzles in the room but in case you feel that it's close to the time - goback to the alarm on the wall. Wait until the light blinks off and thenpress the red button again.You can also save anytime and check things.
Thenload from a saved game and then go through the motions after you learnedwhat to do.Look around the security booth. Be sure to study the whiteboard on the wall.Power on Gray's computer:Open the drawer of Gray's desk. (Bonus -take the pigeon phone charm left of the tablet).Look at the tablet and see a 5x6 grid. This issimilar to the 5x6 grid on the white board that has all green circles.Remember the note that mentions 5 charges below the drawing.The aim of the puzzle is to click on 5 pointsthat will light up the board green. Remember there are only 5 chances to do so.There is a reset button below the chargespanel at left. The points can be clicked on in any order.
AmateurMasterFigure out the password for Gray's computer:Look close at the monitor on top. After thecomputer is powered up, it shows a circle with the binary code-panel atright side.The aim of the puzzle is to unlock all of the 16binaries.
The description of the puzzle is on the whiteboard.Press red buttons in the circle and see whichbinaries are affected at right.The buttons can be clicked in any order.Investigate the login irregularity from the nightof the murder:Click on Logins icon at top left. See a list ofthe keycard access numbers of the on the past days.Use the arrow at top and access 10-25 the day ofmurder and see that at 12:04 am keycard 185116518 accessed the lab and thefollowed by the system override. This is when Niko was killed.View the security video mentioned in the case file:Case file video: Click onsecurity icon at top left.
Enter the video card number found in the casefile: LBTY510258. Press enter.Press the run arrow at top right. See Niko enterthe lab and a few seconds later see lights burst inside the lab.Figure out what the video file referenced onMason's computer shows:Mason's video: Now checkthe video mentioned in Mason's note taken from his computer's trash bin:HLLW510257. Press enter.Press the run arrow at top right. See Ryanbypassing the lock on the door to the lab. 1034 11:34 PM.I nquire about the humming in the lab:Exit the security room and hear a loud hummingclose to the lab.
Nancy says to tell Ellie.Go upstairs to Ellie.Snoop Ellie's work space:Tell Ellie about the humming by the lab and sherushes out the room.Look around. Check the book at left side of herdesk. Open A Connecticut Yankee in King Arthur's Court book and turn the page.See a set of numbers (maybe her keycard #) and at the bottom it says'each set = 15' (amateur) or 'each set = 21' (master).Open the drawer under the book and take memorycard (Journal - Late Fall), key and reminder for passcodefor the control booth.Go to right side of desk and take the box ofcapacitors.
Read the letter tacked on the board from Rachel. It mentionsthat they talk in code and insinuates that Ellie is not happy here.Figure out the password to activate the keycardprogram:Go back down and press the alarm to get Gray out ofthe security booth.Enter the security booth after hearing the runningfootsteps.Look at the monitor again. Click on keycard iconat top left. It asks for a password.Take a look at the card keyer - keycard box onthe right side of the desk.
See that it has a letter inside a gear. Thegear has an arrow. Hmm.Insert the blank keycard in card keyer box.Now let's look for more of those lettersinside gears around the room.There are 11 in this room and one is on theremote seen earlier on the workshop table. After noting down the letters in the gears;arrange them in clockwise order based on the position of the arrow onthe gear.Open again the keycard icon on the computer.Enter the password obtained from the gears:v f r w o d q g g u h z.
Press enter.Colored squares:See the colored paper taken from the workshopat top right.There are colored squares at bottom of thatpaper.The object of the puzzle is to arrange thecolored squares the similar as the colored paper clue.One of the colored squares needs to be turned.Right click to turn the square.When all are arranged, click on send to codethe blank card in the card keyer.Take the coded card. AmateurMasterUse the keycard to get past a locked door:Exit the security booth.Go left to the lab door and look close at thekeycard box at right.Use the coded card on the box. If the coding isdone correctly the light will turn green and the doors are unlocked. If not,you need to redo the colored squares puzzle.Explore the lab (part 1):Enter the lab and look around.Work bench: Go forward tothe work bench.Take the beaker and the solutions notebook.It has theformula for etching solutions.Oscillator: Check theoscillator right of the work bench.Other machines and stations:Turn around and pan right from the stairs.Check the mixing station and locked cabinet besideit. The chemical cabinet has a colored keypad lock.Examine the small Tesla coil to the left of thePhotolithography lab. Something must be broken.Explore the Photolithography lab:Enter the yellow door. Look around.There's a locked cabinet of photolithographysupplies on the wall above the microscope.
There is a cat leg left of themicroscope.Turn left and see a fume hood and an air vent onthe ceiling.Turn around and check the photolithographicetcher. Read the Manufacturing design book on top of the monitor right ofthe microscope.Learn how to create your own design using thecircuit designer. The design is printed and the printed sheet is used totransfer the design to a blank wafer laid on an etcher.Check the intercom right of the door. Exit theroom.Main lab:3-D printer: Check the3-D printer left of the stairs.
Read the blue book - Battle of the Currentson the table beside the machine.High voltage area: Check thehigh voltage machines at the corner and wall. There is a cat body left ofthe high voltage wall.Tesla coil room: Enterthe door left of the high voltage machines.Check the Faraday cage.Look close at the Tesla coil base.
See where theswitch goes.Pull out the drawer. Nancy sayssomething is missing.Turn left and look close on the floor left of theTesla coil. There's a hexagon on the floor.(Bonus game only - Take the lightning phone charm at top left ofthe floor).Exit the room.Time to sleep:We need help for all the other tasks. Time tosleep now.Go back to the lounge at lower level. Go to thebedroom and set the alarm for daylight.Deidre Shannon: The alarmwakes Nancy up.The cell phone rings. It is Deidre Shannon fromRiver Heights (Alibi in Ashes). A friend of her father asked about Nancy.She is still nasty.You can use the bathroom, if you want.:)Go to the lounge and see a cat leg on the table.Get help:Ryan: Exit the lounge andgo to the technical workshop at top level.Enter the blue double doors and hear Ryan scream.Talk to Ryan.Robotic cat: Mason hasleft parts of the robotic cats everywhere and Ryan is trying to put ittogether.Nancy says she will help collect the parts.
Talk to Ryan about the time of the murder.Help: Talk to Ryan againand ask about the media card. She will fix Niko's media player if Nancy getsher a Koko Mallos from the candy machine.She gives the plate for the machine.Continue to talk to Nancy about Gray. Gray foughtwith Niko constantly.Ask about the missing part of the large Teslacoil. Ryan gives the plan for the missing part.Ask about fixing the small Tesla coil. Ryan saysthe circuit board is shot and to make a new one.More talk: Talk to Ryan again.Niko told Ryan to wire the part that killedhim that way.Ryan is not sharing her tricks on how to enter thebuilding.:)Get Koko Mallos for Ryan:Go down to Niko's office and the candy machine.Place the plate Ryan gave on the candy machine.This is a memory puzzle.Press the yellow button at the center to startthe puzzle. See colored buttons of the machine light up.Press the colored buttons the same order asseen when the buttons light up.Press for Amateur: blue, brown, brown, blue, brown, blue,blue.Press fro Master: pink, blue, green, green,blue, pink, green, blue, pink.Take the Koko Mallos candy at the center.If you eat every kind of candy in the counter, you might get an award.Go back to Ryan and talk to her in order to give her thecandy.
AmateurMasterPrepare the etching solution:Go back to the mixing booth left of the supplycabinet. The HF automatically goes on the shelf.The Solutions book says to use for Amateur: 3 parts ofHydrofluoric acid (HF) + 1 part Nitric Acid (HNO3) + 4 parts Water (H2O) forsilicon base wafers.Take Hydrofluoric acid (HF) and pour some onthe 3 ml graduated cylinder. Take the poured acid and empty it on thewhite beaker.Take Nitric acid (HNO3) and pour some on the 4ml graduated cylinder. Pour the 4 ml Nitric acid in graduated cylinderon to the 3 ml cylinder. Pour the remaining 1 ml of Nitric acid in thegraduated cylinder into the white beaker.Take the water (H2O) on the sink and pour someinto the 4 ml graduated cylinder. Pour the 4 ml water into the whitebeaker.Take the mixture in the white beaker and pourit into one of the brown bottle on the top shelf at left to getformula.If an error is made, pour it in the Hazardouswaste disposal at right.The Solutions book says to use for Master: 2 parts ofHydrofluoric acid (HF) + 2 parts Nitric Acid (HNO3) + 1 part Water (H2O) forsilicon base wafers.Take Hydrofluoric acid (HF) and pour some onthe 3 ml graduated cylinder.
Pour the 3 ml into the 4 ml graduatedcylinder.Fill the 3 ml cylinder HF again. Pour the 3 mlagain into the 4 ml cylinder leaving 2 ml in the 3 ml cylinder. Take this2 ml acid and empty it on thewhite beaker.Empty the 4 ml cylinder into the Hazardouswaste disposal at right.Do the same for the Nitric acid.
Take Nitric acid (HNO3) and pourit on 3 ml graduated cylinder. Pour the 3 ml into the 4 ml graduatedcylinder.Fill the 3 ml cylinder HNO3 again. Pour the 3ml again into the 4 ml cylinder leaving 2 ml in the 3 ml cylinder. Take this2 ml acid and empty it on thewhite beaker.Empty the 4 ml cylinder into the Hazardouswaste disposal at right.Take the water (H2O) on the sink and pour some on the 4ml graduated cylinder. Pour the 4 ml water in graduated cylinderon to the 3 ml cylinder. AmateurMasterUse the photolithography etching machine:Turn right and look close at the photolithography etching machine.Pour the formula in brown bottle on the tank (#1)at left.Place the printed circuit design on the image tray(#2) below the monitor.Place the silicon wafer on the tray for blankwafers (#3).Press the red start button (#4).This process takes 12 hours. So we can leave nowand come back later.Find a way to listen to the audio card:Nancy has already given the candy to Ryan and sheleft to fix the media player.Go to Niko's office and then behind his desk.Check the media player and see that it is fixed.Niko's diary: Use theaudio card - Niko's diary on top left of the media player.Press the play-arrow button.Entry 1 - Wednesday - Ryan threatens Niko.
Entry 2mentions needing a new coil design. Entry 3 reveals Niko's displeasure ofMason's work.Investigate Ryan's threats against Niko:Check the lounge: Nikomentions that Ryan confronted him at the lounge and tried to give himanother threatening letter.Go to the lounge right of Niko's office.Take the cat leg from the table.Go to the bedroom.
Take the cat's tailbeside the lamp on the table with the alarm.Go back to the lounge and then turn around andface towards the entry to the bedroom. Look close at the brown chair left ofthe entryway.Take and read the threatening notes ongummy bear stationary. The notes go in the evidence bag.Ryan: Go to tech workshopat top level and talk to Ryan.Ryan explains that those notes are to warn Nikoabout the dangers of the item he wants her to make.Ryan asks Nancy to leave.Investigate Ryan:Mason: Go to Mason in hisoffice across the balcony. Talk to him completely. Learn about Gray, Ellieand Ryan.See a pink cat leg on top of the file cabinetunder Mason's desk.
We need to get that when he is not here.Deidre: Get a call fromDeidre after some time. She needs Nancy's help and is now being sweet. She is charged withplagiarism and she made a deal with her professor in Criminology to help inan actual investigation. So she's helping Nancy with her access to thedatabase. She already read up on Nancy's case.Nancy asks about Ryan. It seems the video andtimeline doesn't match with the time of the murder so the police can'tcharge Ryan.Victor: Call Victor onthe cell phone.
Talk about Ellie and Niko's diaries. Tell him about Ryan'sthreats.Deidre: Get a call from Deidre.She cleared Ryan of being here the night of the murder. Deidre is tracking 2photographers that took pictures of Ryan at the award presentation beside aclock.
She could not make it here in time to kill Niko. Nancy get Deidre tocheck other things.Follow up with Victor about new evidence onRyan: Call Victor and tell him Deidre's report thatclears Ryan.
He is very upset about it.Ryan: Get a text messagefrom Ryan - apologizing. She wants to talk to Nancy.Deidre: Get a textmessage from Deidre saying that Ellie waited 30 minutes before calling 911.Ryan: Go upstairs to the tech workshop. Ryan will helpNancy in her investigation.Escape from the photo lab:Exit the workshop.
Someone hits Nancy on the head.Nancy wakes up at the photo lab. There is a bar attop right of screen that shows the air content of the room.Intercom: Use the intercom rightof door. Press the talk button and hear Ellie. She says she's also lockedin. She's in the control booth. Ellie says to use the air duct.Air duct: Turn right andsee a ribbon hanging from the air vent in the ceiling.Click on the air vent to climb up to the air duct.It's hot in here.Amateur: Go F, F, F, L, F (173), R, L (121), L, R, R, L,R, R (005), L and F to vent on floor.Master: Go F, firstL, F, R, F, R, L, L, L, R, R, L, L, R, L, L, R, R, far R, R, L, R, L.
Goto the vent on the floor.Track down some new leads:Hear Gray and Mason having an argument. Mason runsaway.Explore the Tesla coil lab:Ellie is trapped in the booth. Let's find her.Go to the Tesla coil lab. Climb the stairs to thecontrol booth. Look close at the lock.Amateur: Clues from Ellie's notes about the passcodefor the control booth:The red shape is pressed neither first orlast.The green shape is pressed immediately afterthe diamond.The yellow shape is pressed last.The blue shape is a star.The purple shape isn't pressed first.The square isn't red. The purple shape, thediamond and the circle are pressed in order.The triangle is pressed second.The circle is pressed before the yellow shape.The shapes are square, diamond, circle, starand triangle.Based on the clues; the colors are red, green,yellow, purple and blue.The first to be pushed is not red, green,purple or yellow color. Then the first must be blue star.The last which is yellow is not diamond,triangle or circle.
So the last one is yellow square.The 3 in the middle are purple (2), diamond(3) and circle (4). The circle (4) is green. AmateurMasterFind out why Mason was in the lab after hours.See text messages between Ellie and Mason. Theyare working with Palo Alto and Chicago connections.Mason's office:Go to Mason's office. Take the cat's leg under the printer atright of desk.You can mess up his desk if you want.Manufacture the missing part for the Tesla coil:Make the design: Lookclose at Mason's monitor. Open component design 5.5.See the 4 layers squares at left and Ryan's designat right.Ryan's design shows the 4 sides.
The puzzle on theleft is by layers from top to bottom.Start on bottom layer and copy the arrangement ofthe cubes.Take note that this is a 4x3 grid. This gives aclue on which side to place the cubes on.Click on a square on the left to place a cube.To erase, click on the bright green cube again.When done, click on print design. I thinkthat's right. AmateurMasterMain lab: Go down to thelab. Go to the 3D printer left of the stairs.Look at the monitor on the left and see yourcreation done on Mason's computer. Click on Print button.This will take a long time to process.
Come backlater.Find out who the owner of the keycard from Mason andEllie's office is.Security booth: Exit thelab. Climb to security at right.Hear Gray shredding something inside the office.Enter.Gray: Talk to Graycompletely and learn about the video and Niko.Get Gray out of security booth:Pull the fire alarm by Niko's office.Hear Gray's running footsteps. Go to and entersecurity.Keycard and knob: Placethe unknown car on the card keyer at right side of desk.Pick up the knob left of the key cardreader.Open the keycard icon on monitor. It is the samecard number that opened the lab before the murder: 185116518.Shredder: Pull back andlook at the shredder at left corner.Pick up the cat's leg from back of thetrash.Take the kill switch for the Tesla coilbeside the cat's leg. It is placed in evidence bag.Click on the shredder and get shreds.Find out what Gray is shredding:Lounge: Exit the securitybooth. Go around to the lounge. Go to the table at left.Place the shreds on the desk beside the tape.Arrange the shreds to form the document.
Rightclick to turn and left click to pick up and drop the piece of paper.Use the tape to keep the pieces together.The machine was placed in safe keeping. AmateurMasterRepair the Tesla coil:Go up to the control booth.Remember Ellie's note seen the notebook of thetable - level, power, charge and engage.The level should be on low. Flip the switch ofpower, charge and engage. The top part of the coil glows.Exit the booth.
Hear crackling sound.Illuminate a black light under the glow:Niko's hideout: Go to thecenter of the room.Use the black light on the hexagon on the floor.It glowed.See words: Enter the hex. The hatch is opened.Go down and see a tunnel.
There is an ornate doorat the end.The door has a biometric fingerprint lock-scanner.Go back out and out of the lab.Figure out what the extra data showing on the videowith Gray means:Ryan: Go to Ryan at theworkshop. Talk to Ryan.Get a gummy bear from Ryan (remember Mason'biometric book). Nancy asksabout the video.The 2 watches the footage with the binary code.Ryan says she added that in because Niko asked forit.Then she pointed out that this video is edited.Later, she realized that this part of the video was flagged and that now theperson that did this knows they are watching the video.Ryan runs away and tells Nancy to do the same.Track down the source of the alarm:Exit the security room. And at the balcony, hearan alarm about security breach at the Tesla Coil room.Go to the Tesla coil lab.
Enter and see Masonfiddling with the Tesla coil.Save Mason:Another alarm goes off, someone powered the Teslacoil and Mason is caught.Shut down the power to the Tesla coil room:See a close up the power switches.The aim is to turn off all the switches. Flipthe switches until all lights are turned off. One solution is shownbelow. AmateurMasterVictor: Nancy isfired by Victor. She gives back her card.
They are waiting for her ride tothe airport.Find a way back to the lab:Go talk to Ryan upstairs at the workshop.Learn that a big snow storm is coming. Ryan wantsan excuse to ride the snowmobile.Ask Ryan about getting back to the lab. Ryan givesher keycard.Get Victor's candy for Ryan:She wants some of Victor's candy in exchange forgummy bears. (Don't ask to distract Victor yet).Go down to Niko's office and ask Victor forcandies.
Take candies from bowl. See a key beside the bowl.Go back to Ryan and exchange the candies with thegummy bears.Stop the elevator from crashing:Ask Ryan to distract Victor. She is very happy todo so. She will use the beeping sound device.Elevator gears: Go backdown but the elevator breaks down.Open the cabinet on right wall by the elevatorbuttons.Arrange the gears that have fallen off.The elevator safely goes down.
AmateurMasterGet a copy of Niko's print:Lounge: Enter the lounge.Get a piece of tape from the desk at left.Go to Niko's office and see that Victor is gone.Take the key from the desk.Use the key on the cabinet. Look at the power coilat right and see fingerprint on the glass.Use the tape on the fingerprint.Pull back and see a piece of paper fall on thefloor.Read the paper-Rumney letter and learn that the contacted powercompany cannot give a dollar amount to Niko's project because it ispriceless but will give a percentage for every usage. They discourage givingthe power source free. The letter is signed Crawford Rumney. The Rumneyletter is in evidence bag.Immediately leave the room.
Get a warning call from Ryan.Make a fake fingerprint:Using the technique mentioned in Mason's Biometricbook, prepare a fake fingerprint.Go to the lab. Use Ryan's card to enter the lab.Mix an etching solution: As previously done,make an etching solution at the mixing station right of the stairs.For amateur, mix 3 parts HF + 1 part HNO3 + 4 parts Waterin the flask.
Place the mixture in the brown bottle to get formula.For master, mix 2 parts HF + 2 parts HNO3 + 1 part Waterin the flask. Place the mixture in the brown bottle to get formula.Run the photolithography etching machine:Go to the photo lab. Take a silicon waferfrom the cabinet.Go to the photolithography etching machine.Pour the formula in brown bottle on the tankat left.Place the fingerprint on the image tray belowthe monitor.Place the silicon wafer on the tray for blankwafers.Press the red start button. This process takes 12 hours.Exit the lab.Bedroom: Go to thebedroom and set the alarm to nighttime.Photo lab: Go to thephoto lab.Take the etched board with the fingerprintfrom the tray of the machine.Go back to the lounge.Find a way past the biometric fingerprint scanner:Make the fingerprint: Goto the stove.Place the knob taken from the security boothcomputer desk on the stove.Place the beaker taken from the lab on the stove.Place the gummy bears in the beaker.Turn the knob on. See melted bears.Click the melted bears in the flask and the gel isautomatically poured on the etched board left of the stove.Pick up the finger. Turn off the stove.Niko's study: Go to theTesla coil lab.Open the hexagonal hatch on the floor. Go down andforward to the door.Use the finger on the biometric fingerprintscanner.
Enter and be in Niko's study.Explore Niko's study:Look around.Turn right and check the round table with a robotand a miniature Wardenclyffe Tower. Pick up the 2 red magnets.Turn left to the bookshelves and pick up 1 redmagnet.Read Tesla's diary.Go forward to the desk. Pick up 2 red magnets.Pick up the paper with oscillator taps drawing.
Ithas 6 taps (L-R): 13, 11, 9, 7, 5, 4.Turn around and look close at the table at right.Pick up 2 red magnets and Niko diary 3. 7 magnets should havebeen collected.Listen to the audio diaries from Niko's study:Go back up and out of the lab. Go to the loungeand set the alarm for daylight. (Victor is still in the office).Check Niko's office and see Victor is still there.Ryan: Go to Ryan upstairsat the workshop. Talk to Ryan to distract Victor again.Niko Diary 3: Go back down toNiko's office.Use the media player on the desk and listen toNiko diary 3.Niko mentions about pigeons 13, 6 and 5.
AmateurMasterFind the password for Niko's video system:The monitor asks for a password.Remember the clue heard in Niko's diary and shownby the pigeon.Enter the number of the 1902 patent: 1119732.Press enter key.Press the play arrow. Watch the unedited video and see Niko's killer.Get the USB with the video showing Niko's murdererout of the lab:Take the USB - flash drive out fromthe bottom of the monitor. A sound is heard.Turn around and see that the door has a glow.Exit and Nancy says that it is Niko's security.All the electronics got fried and has erased the flash drive.Find a way to safely get the video out of Niko'sstudy and to then police:Ryan: Go to the workshopand talk to Ryan.She advises to make a Faraday cage. She givescomponents in a cardboard box. Take the items.Go to the workbench where the robotic cat is.Take a rocket USB drive from the containeron top shelf.Make a Faraday cage:Review the Electronics (Tesla Coils) book in inventory.The book has an article about making a Faradaycage.
It says that one can make a cage from a cardboard box wrapped inaluminum foil with a ground from a paper clip and a binder clip.Read also about Strike rings and Lightning rods.Go to the photolab. Open the supplies cabinetabove the microscope. Take an empty silicon wafer wrapper made ofaluminum.Go to the desk beside the bookcase in thelounge.
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